To get the texture above on a 3d model I got a dirt and grass texture from the internet and made the mask in photoshop. The three images are below are the ones I used for this. In the material editor I chose blend map and then put the below images in there. Doing this it blended all three textures into one as it shows in the image above. I think this is a good method for mixing different images to get a texture. It could be a useful technique for when making terrain and fields etc.
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