Wednesday, 3 October 2012

UV Mapping


 
The two images above show my understanding of UVW mapping perfectly. I used the 2D image and applied it to the box. I then used UVW mapping to edit the texture so that the edges match up perfectly as the screenshot shows. If a texture was to be applied to, for example, to a box, and it wasn’t changed around using UVW mapping, then it would not look well textured because the pattern would be the same all around the box, this would lead to the texture not matching up on the edges and everything would look out of place. To improve my understanding on this I used a checked texture so that it would be easy for me to see the difference between using UVW mapping and not using it.

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